Helvia Juliana
Human Champion
Helvia JulianaChampion 1
NG
Medium
Human
Versatile Heritage
Humanoid
Languages None selected
Skills Acrobatics +2, Athletics +7, Deception +3, Diplomacy +3, Lore: Games +3, Medicine +4, Religion +4
Str +4, Dex +2, Con +2, Int +0, Wis +1, Cha +0
Items Hide, Backpack, Bedroll, Chalk (10), Flint and Steel, Rope, Rations (2), Torch (5), Waterskin, Soap, Crowbar, Grappling Hook, Potion of Expeditious Retreat
AC 18; Fort +7, Ref +5, Will +6
HP 20
Shield Block
Glimpse of Redemption
Speed 30 feet
Melee Guisarme +7 (Reach, Trip), Damage 1d10+4 S
Melee Dagger +7 (Agile, Finesse, Thrown 10 ft., Versatile S), Damage 1d4+4 P
Ranged Javelin (x4) +5 (Thrown), Damage 1d6+4 P
Potion of Expeditious Retreat
Focus Spells (1 points) Lay on Hands Range touch; Targets 1 willing living creature or 1 undead creature Your hands become infused with positive energy, healing a living creature or damaging an undead creature with a touch. If you use lay on hands on a willing living target, you restore 6 Hit Points; if the target is one of your allies, they also gain a +2 status bonus to AC for 1 round. Against an undead target, you deal 1d6 damage and it must attempt a basic Fortitude save; if it fails, it also takes a -2 status penalty to AC for 1 round. Heightened (+1) The amount of healing increases by 6, and the damage to an undead target increases by 1d6.
Additional Feats Assurance, Fleet, Lie to Me, Weight of Guilt
Additional Specials Assurance (Athletics), Champion's Code, Deific Weapon, Deity and Cause (Redeemer Cause), Devotion Spells, Tenets of Good